History Early roots and arcade games (1970s–1990s) Early Formula One games were typically arcade racing games, before Formula One Grand Prix (1991) popularized Formula One racing simulations on home computers. Learn here how to take an already made mod (from Race Department, for example), extract the livery file from an expecific DLC car and reapply it on a Podium Pass free car, so you can have a livery mod without having to pay for a DLC.Ever since Pole Position in 1982, Formula One (F1) has always played a part of the racing genre in video games. Make sure you set the correct path where you game is installed, so Ego ERP Archiver will know where to save the mipmaps when you import the texture images. I have problems with this "mipmaps" thing, the livery doesn't appear on the ERP Archiver, or it appear blurry ingame.This Ford mod even have a folder called "Manual", where you can find the. In this case, you have just to import them, replacing the livery you want to mod. dds files are the ones you had to export on this tutorial. ?īut if the mod doesn't have ERP files, but. The program doesn't ask.įinally, go and install the mod, pasting the files normally as instructed by the modder. Now, don't forget to save! If you close without saving, you'll have to do it again.Just accept the default place (the program knows it cause it knows the folder structure of the game folders). This time, the program will ask you where to save the mipmaps. Find livery_russel_d_01.tif on the list, click to highlight it and go to Texture, Import and select the butler_d you exported before.So which one we want to mod? Yeah, that one. Ok, you got the car painting from Butler's car! And guess what? All the other cars liveries are on this same file.Do the same with the livery_butler_01_s.tif. If you don't see the livery but a mipmap error, make sure you set the game directory to the game root folder (the F1 2021 one). You should see the texture of the Ford car that the modder put there. You'll see a long list of texture files.Now open the myteam_honda.erp of our example.Go to Settings and set the Game Directory to the root folder of the game. Now we'll start using the Ego ERP Archiver 8.0 I'll open the myteam_honda folder, then wep and I'll find the myteam_honda.erp file. For this example, let's say I'll only play My Team with Honda engine.That means, if you edit only the Honda file, choose Honda ingame, then you swap to Renault, you'll see your car without the custom livery unless you mod the Renault file as well. You'll don't have to edit all of them, but you'll have to edit the one corresponding to the engine you'll use on your My Team carreer. You'll see 5 folders inside: one is fom_car, for the time trial and GP car, and other 4 for the My Team car, one for each engine manufacturer. Look for the folder F1 2021\2021_asset_groups\f1_2021_vehicle_package\teams.Now extract the mod files and install them as instructed, copying and pasting into the right folders.For this example, I got the same Ford one of this post. If you didn't got them yet, you have until January 12 to get, otherwise you'll miss the oportunity. Russell's is on level 24 and Ricciardo's is on level 30. First, you need to unlock one of the Podium Pass liveries.So, let's learn how to replace the target livery - from the DLC to one of these. fret not: two more not-colorable, so moddable, cars arrived and these are free to get: Russell's and Ricciardo's from podium pass - but for limited time. Maybe it's possible, I don't know how to do, but it's avoided. Cars that can be colored use a different type of texture file that's more complicated to mod. There's people here wanting to know why only the cars from the Breaking Point DLC can be modded, so lemme say here: only cars that cannot be colored ingame can be modded. Sharing messages/arguments about who is at fault for an incident will result in a ban.League advertisements and requests are not allowed and should all be directed to the Discord.
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